I’ve been working on The Noctuinad Wiki for a few days now. It’s coming along nicely, I’m getting a lot of the worldbuilding tangles sorted, and making *lots* of fun charts. I thought I’d share here and explain more about my world.
We know that Noctuina has 256 magical realms. The perimeters are rectangles that have no care for land, sea, or any man-made structure. You can cross a realm length-wise in a season and a thirteen days (104 days), and it’s half as tall as it is wide. Near the perimeters there can be a mixing of the magics- they are not hard borders by any means. A skilled user of cræfts will feel the difference.
Here is a chart I just finished for the wiki, detailing not only the borders, but all the names of the realms. Clandestina is near the middle (1 up and 1 to the right from the center). On the wiki clicking on a part of the map will open a tiddler with that realm, some information about it, and a larger version of that realm’s map (without details, yet, I’m slowly going through the realms and making quite large detailed maps about each one).
I also broke up the world into continents. I’ve been doing this in my head for a while, giving each section it’s own cultural theme, before getting into the specifics within each realm (and even further still). Today I also outlined and named the continents.
There are nine, color coded for easy viewing. I’ll describe them quickly, comparing them to our own cultures/continents. These are not set in stone, but more short-hand so I know what kind of cultures go where on the map.
Oinos – the islands of Oinos are all themed in a Greco-Roman fashion. Given how much Greek mythology I read and love it isn’t surprising that this is a place I go to when I think. ‘Oinos’ is the Latin word for One.
Twye – is a pilgrim-esque type place, an Early America after European settlers have come. ‘Twye’ is the Yola word for Two.
Sān – Asia. There are several realms in the large continent, and their individual cultures range from Chinese, Japanese, to Vietnamese, to a mix of those and others.
‘Sān’ is the Chinese, and Japanese, word for Three.
Arba’a – My Middle East/Egypt continent. Deserts, caravans, pyramids. I’ve loved Egyptian mythology for as long as I’ve loved Greek and I wanted a place to explore those types of cultures.
‘Arba’a’ is the Arabic word for Four.
Tallimat – I haven’t done much thinking here yet, but in general this is a continent that embodies far northern / Inuit / Alaskan culture. There are lots of mountains here and they are almost constantly covered in snow.
‘Tallimat’ is the Inuinnaqtun word for Five.
Hvnnali – Another take on early America, only before any Europeans showed up. I hope to explore my own variations of Native American and Central American cultures.
‘Hvnnali’ is the Choctaw word for Six.
Seidth – These islands are my Celtic/Irish lands. I feel they should be distinct from the rest of my ‘Europe’ because the magic will be far more intense in these lands. They’re also called The Magic Isles.
‘Seidth’ is the Old Breton word for Seven.
Khaisa – The second continent I chose when making the map. This is my Africa, with the lower half turning into an Indian culture as well. I think it’s my favorite continent because of how it’s shaped- like a (biological) heart.
‘Khaisa’ is (almost) the Nama word for Eight (it’s better written as ǁkhaisa. There’s a beautiful clicking noise at the start of the word- it’s a wonderful language).
Kilenc – And finally, Europe. I think this is the first continent I decided about in my head, given how the western part reminds me of Western Europe. The western parts are more late mediaeval/renaissance/Victorian with the east being early mediaeval and Germanic.
‘Kilenc’ is the Hungarian word for Nine.